Updated Ripper's Armory - Fixed a major bug where the majority of unique items in this mod weren't able to spawn.Also adds missing descriptions on some effects and decimal numbers to percentage stats, providing more detail to the player. Effects List Overhaul - This mod makes penalties on items stand out better with red font and better word choice.Loot Error Fixes - There are many bosses that drop champion loot, and champions that drop normal monster loot.Loading Screens Creature Set - This adds some new artwork of monsters from the world of Torchlight during the loading screens, created by Torchlight 2's concept artist Mike Franchina.I also added 33 pets from this mod that you can find as fish, along with many new skins for the older starting pets. There were many I didn't include because the starting pets menu is becoming bloated, so I only added the ones I liked the most. Variant Pets - Added 23 new starting pets from this mod: Bard Golem, Bat Rabbit, Cave Spider, Corrupted Mercenary, Dark Templar, Dogbeer, Elekk, Estherian Shade, Flying Manta, Goba, Guardian of the Wild, Hobsprite, Imaginary Pet, Mech Construct, Pandaren, Ravager, Swamp Golem, Syl, Teddy Bear, Tutara Rogue, Undead Dragon Baby, Velociraptor, and Weichi.Adds 8 new unique weapons from the Final Fantasy universe. Final Fantasy Weapons Revised - A rebalanced version of Final Fantasy Weapons.They're as rare and powerful as uniques, with randomized stats. Ancient Items - Each type of weapon and armor now has a new item group to loot, called Ancient.It's a meleeing tank class that has an interesting new twist on the Chargebar. The Double Agent - Another new class created by DarkStar.
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